Summary
Overview
Work History
Education
Skills
Accomplishments
Software
Timeline
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Jose Pablo Avaria Shultz

Jose Pablo Avaria Shultz

3D Artist / Generalist
Santiago

Summary

Dynamic 3D Artist with a proven track record at Carenado, excelling in high-quality asset creation and optimization. Expert in texturing techniques and lighting, fostering teamwork to enhance project outcomes. Recognized for delivering photorealistic results while streamlining rendering processes, significantly improving efficiency and visual fidelity in game applications.

Overview

15
15
years of professional experience
7
7
years of post-secondary education

Work History

Lead 3d Artist

Carenado
Santiago
05.2015 - Current
  • Enhanced 3D project quality by optimizing model topology and UV layouts for efficient rendering.
  • Delivered photorealistic textures by utilizing Substance Painter and Designer for various projects, ensuring consistency across all assets.
  • Optimized render settings for both Arnold and V-Ray rendering engines to maintain visual quality while reducing render times.
  • Collaborated with design teams across multiple departments, including concept art, animation, and sound design, to maintain a cohesive vision throughout production.
  • Utilized Autodesk 3DS Max for modeling, rigging, and animating complex 3D assets to meet project deadlines.
  • Implemented rigging solutions for Vehicles using advanced skinning techniques
  • Contributed to team success by sharing knowledge of industry trends and best practices in 3D asset development.
  • Conducted modeling and texture optimization for real-time 3D game applications.
  • Resolved technical issues relating to rendering, streaming and memory management and supported comprehensive troubleshooting.

Industrial Designer

Telurika
Santiago
05.2014 - 11.2014
  • Utilized CAD software to create detailed technical drawings for manufacturing purposes, minimizing production errors.
  • Evaluated existing products for potential improvements, increasing overall functionality and visual appeal.
  • Assisted clients in defining their project scope, identifying key objectives, and establishing design requirements.
  • Championed the importance of inclusive design principles, ensuring products were accessible and usable by a diverse range of users.
  • Demonstrated adaptability by designing furniture pieces for various markets such as residential, commercial, and hospitality industries.
  • Prepared sketches and freehand design for various types of furniture.
  • Ensured client satisfaction with detailed presentations of proposed designs, including 3D renderings and technical specifications.
  • Used Rhino 3D and 3DS Max to develop unique furnishing designs.
  • Utilized advanced rendering software to effectively communicate design ideas and promote client understanding, resulting in increased project approvals.
  • Collaborated closely with manufacturers throughout the production process to ensure accurate translation of design concepts into physical products.
  • Followed quality control procedures.

Industrial Designer

Dot / Silcosil
Santiago
09.2012 - 11.2013
  • Improved overall aesthetics of products through meticulous attention to detail and creative problem-solving skills.
  • Reduced time-to-market for new products by streamlining the design process and incorporating rapid prototyping techniques.
  • Presented design concepts effectively to stakeholders, ensuring clear communication and understanding of proposed solutions.
  • Streamlined production processes by implementing efficient manufacturing techniques.
  • Collaborated with cross-functional teams to develop innovative industrial designs for various products.
  • Increased client satisfaction by delivering high-quality designs on time and within budget constraints.
  • Developed 3D models and prototypes, resulting in faster design iterations and decision making.
  • Negotiated with suppliers to secure competitive pricing for materials while maintaining quality standards.
  • Managed multiple projects effectively in demanding environment with tight deadlines.
  • Converted project specifications into drawings and other materials that would be used to create product.
  • Negotiated with vendors and manufacturers on pricing, services and scheduled shipping windows.
  • Researched and identified best-fit materials for new products.
  • Created visuals and renderings communicating product design concepts.
  • Utilized CAD software to create detailed technical drawings for manufacturing purposes, minimizing production errors.

Industrial Designer

Mobel Group
Santiago
12.2010 - 08.2012
  • Improved overall aesthetics of products through meticulous attention to detail and creative problem-solving skills.
  • Reduced time-to-market for new products by streamlining the design process and incorporating rapid prototyping techniques.
  • Presented design concepts effectively to stakeholders, ensuring clear communication and understanding of proposed solutions.
  • Streamlined production processes by implementing efficient manufacturing techniques.
  • Collaborated with cross-functional teams to develop innovative industrial designs for various products.
  • Increased client satisfaction by delivering high-quality designs on time and within budget constraints.
  • Developed 3D models and prototypes, resulting in faster design iterations and decision making.
  • Negotiated with suppliers to secure competitive pricing for materials while maintaining quality standards.
  • Managed multiple projects effectively in demanding environment with tight deadlines.
  • Converted project specifications into drawings and other materials that would be used to create product.
  • Negotiated with vendors and manufacturers on pricing, services and scheduled shipping windows.
  • Researched and identified best-fit materials for new products.
  • Created visuals and renderings communicating product design concepts.
  • Utilized CAD software to create detailed technical drawings for manufacturing purposes, minimizing production errors.

Education

No Degree - Unreal Engine For Videogames

Escuela Británica De Artes Creativas Y Tecnologías
Mexico
10.2024 - Current

No Degree - Game 360

Game Art Institute
Austin, Texas
01.2018 - 12.2018

Lic En Artes Y Ciencias Del Diseño Industrial - Industrial Designer

Universidad Tecnológica Metropolitana
Santiago, Chile
03.2002 - 12.2007

Skills

Game engine integration

Accomplishments

  • Collaborated with team of 12 in the development of various Aircrafts for Microsoft Flight Simulator 2020 and 2024.
  • Supervised team of 7 staff members.

Software

3DS Max

Rhinoceros

Maya

Blender

Substance Designer

Substance Painter

Marvelous Designer

Zbrush

3DCoat

Marmoset Toolbag

RizomLabs UV

Topogun 3

Photoshop

Illustrator

Affinity Photo

Affinity Designer

Timeline

No Degree - Unreal Engine For Videogames

Escuela Británica De Artes Creativas Y Tecnologías
10.2024 - Current

No Degree - Game 360

Game Art Institute
01.2018 - 12.2018

Lead 3d Artist

Carenado
05.2015 - Current

Industrial Designer

Telurika
05.2014 - 11.2014

Industrial Designer

Dot / Silcosil
09.2012 - 11.2013

Industrial Designer

Mobel Group
12.2010 - 08.2012

Lic En Artes Y Ciencias Del Diseño Industrial - Industrial Designer

Universidad Tecnológica Metropolitana
03.2002 - 12.2007
Jose Pablo Avaria Shultz3D Artist / Generalist